[091027]
Read more... Unite08 Visual identity
[081021] Visual Identity for the second annual Unity DeveloperConference
Read more... COP15 motion logo
[091210]
Read more... CPH:PIX FESTIVAL IDENTITY
[090417] For the first annual CPH:PIX film festival shiftcontrol contributed by bringing life to the festival identity created by e-types.
Read more... PublicService07 Realtime visualizations
[070820] Combining the themes 'public service' and 'shiftcontrol' called for an experience design that bridged the gap between the performing musician and the audience.
Read more... Robodays interactive wall
[090821] Shiftcontrol was commissioned by RoboDays to help establish a platform about the history of 'robotics'. Shown as an interactive wall in the SHARED ROBOTICS exhibition, a custom application seeks to explain who, where and when robotics happened.
Read more... Route Planning Game The Climate Box
[091001] Shiftcontrol teamed up with Experimentarium for the project Climate Box - an effort by A.P M?ller - M?rsk to inform the public about their commitment to reduce CO2 emissions.
Read more... Route Planning Game The Climate Box
[091001] Shiftcontrol teamed up with Experimentarium for the project Climate Box - an effort by A.P. Møller - Mærsk to inform the public about their commitment to reduce CO2 emissions.
Read more... The beauty of Error Rendering gone mad
[060823] Beautiful OpenGL error courtesy of Unity.
Read more... DR COP15 CLIMATE GREETINGS
[091207] For the first time ever real-time graphics has lit up the facade of the DR Concert Hall.
Read more... Butterfly Malmø Stadsbibliotek
[100412]
Read more... Lyden af
[100315]
Read more... CO2 Power Play Arcade game
[091101] As part of the Bright Green Expo shiftcontrol and Experimentarium created CO2 Power Play - an arcade game on energy production.
Read more... Fur shader trick
[050412] Smal experiement in Director, trying to fake procedural shaders.
Read more... Dorkbot CPH iPhone - Unity
[080310]
Read more... Innovation Lab The Karma Generator
[080131] "... an identity where live data is used for generating all visual elements in realtime and on-the-fly: no static imagery would exist. Instead visual elements are generated whenever they are needed, and thereby reflects the present state of the company. Always dynamic, always changing..."
Read more... Cloth and lights Coded in Unity
[070516] ClothCode iteration
Read more... Apophysis fractal flame editor
[070112] experiment with the fractal flame editor Apophysis
Read more... PRADA WaistDown Exhibiting skirtness
[050913] Projections for the opening of the PRADA Waistdown exhibition in Los Angeles.
Read more... RE-NEW youmatter
[090518]
Read more... Viral marketing USB key experiment
[070808] The USB stick as platform embodies reuse
Read more...